![]() Go to the link I just sent, choose whether u want the regular app or a modded version, tap on it and it will say do u want to download this file?, the first file u get is usually junk so press no, then immediately press the button again and the real download will come up. I will run you through the process of installing an APK But I guess that makes up for the fact that the game can only handle 10 zombies on screen at once! Oh 2012, u are missed. I also agree that the game was too easy, altho one thing I will say is that the break between rounds is minuscule, nowhere near the console versions. I heard WaW Zombies Mobile ( this games predecessor) was similarly abandoned and they still bothered making this game so maybe it's just a coincidence. Perhaps that's why they abandoned the game and we never got those 3 other maps or Black Ops Zombies 2 Mobile ( featuring Marlton!). I'm even more surprised that people paid that much ( £6.99 is extremely expensive for a mobile game) for an unfinished product, or maybe they didn't. The fact that back in the day Activision made people pay £6.99 ( more than mobile GTASA) for an unfinished product doesn't sit right with me. I will however, say that I'm disappointed that they didn't bother to port all of the maps, there are 3 missing and 2 of them would have been easy to port, Moon might have been a bit of a challenge but I'm sure nobody would complain at a toned down version, it's certainly better than leaving out half of the game. I haven't played the original versions, so I can't comment on it's integrity as a port. ![]() I do like how you can save your game and come back to it later, which is a great feature that I am shocked hasn't come to the actual PC and Console versions yet. Honestly, it's a pretty decent port, it's just it was prone to crashing, softlocking, and it was way too easy. I can see why there might have been a problem with Moon but I don't think anyone would have complained if they released a toned-down version, it was 2011 after all. ' Five' and Shangri La don't seem to be complex maps to port, I think they were being lazy there. I have a PS3 ( it was a gift from someone in my mom's church) but I can't afford any games or the subscription required to play on multiplayer, so this is as much COD as I'll be getting until the situation improves.īut yeah, to charge $6.99 ( while it was still up) for what was essentially an unfinished product ( 3 proper maps and an arcade game out of 6 maps in the proper game) was very bold of Activision, I wish they at least let u play as the maps original character rather than always having to play as Ultimis ( Call of The Dead: ' The Directors Cut' comes immediately to mind). I'm gonna be honest, I haven't been particularly impressed with any Activision products post-2014 but tbf my impressions are limited to watching walkthroughs as unfortunately, my financial situation is too dire to afford a good console or laptop capable of heavy gaming. I don't have high hopes for that game tbh, I've only played two CODs ( Strike Team and this one) and my phone is too shit ( low storage even with everything deleted) to even handle COD Mobile ( it doesn't even show up on the Play Store for my phone). Simply go to /r/CODZombies or set the Redesign as your default experience in preferences. Redesignįor the best /r/CODZombies experience, consider using the Reddit Redesign! ![]() ![]() The Moderators are not affiliated with, nor are their actions influenced, encouraged, or condoned by Activision-Blizzard or their subsidiaries. The Moderators reserve the right to remove any submission deemed detrimental to the subreddit. r/CODZombies is the developer-supported, community-run subreddit for the Call of Duty Zombies community.Ĭall of Duty Zombies is a first-person shooter co-op mode developed by Treyarch, Infinity Ward, and Sledgehammer Games and published by Activision.įor full descriptions and examples, visit our Rules wiki.
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